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= Python =
{{admon/important|This page is deprecated| All Fedora Modularity Documentation has moved to the new [https://docs.pagure.org/modularity/ Fedora Modularity Documentation website] with source hosted along side the code in the [https://pagure.io/modularity Fedora Modularity website git repository]}}
 
Most of our code is written in Python, so this document will concentrate on it.
 
== PEP 8: Official Python Style Guide ==
 
Fortunately, with PEP 8 there's an official [https://www.python.org/dev/peps/pep-0008/ Style Guide for Python Code]. All new Python code you submit should conform to it, unless you have good reasons to deviate from it, [https://www.python.org/dev/peps/pep-0008/#id15 for instance readability].
 
== Keep It Simple ==
 
The code you write now probably needs to be touched by someone else down the road, and that someone else might be less experienced than you, or have a terrible headache and be under pressure of time. So while a particular construct may be a clever way of doing something, a simple way of doing the same thing can be and often is preferrable.
 
== New-style classes ==
 
Python 2 and earlier knows two types of classes, old-style which have no base class, and new-style which have <code>object</code> as the base class. Because their behavior is slightly different in some places, and some things can't be done with old-style classes, we want to stick to new-style classes wherever possible.
 
The syntactical difference is that new-style classes have to explicitly be derived from <code>object</code> or another new-style class.
 
<pre>
# old-style classes
class OldFoo:
    pass
 
class OldBar(OldFoo):
    pass
 
# new-style classes
class NewFoo(object):
    pass
 
class NewBar(NewFoo):
    pass
</pre>
 
Python 3 only knows new-style classes and the requirement to derive from <code>object</code> was dropped. In projects that will only ever run on Python 3, it's acceptable not to explicitly derive classes without parents from <code>object</code>, but if in doubt, do it just the same.
 
== Idiomatic code ==
 
In Python, it's easy to inadvertently emulate idiomatic styles of other languages like C/C++ or Java. In cases where there are constructs "native" to the language, it's preferrable to use them.
 
Here are some examples:
 
=== Looping ===
 
Languages like C normally use incremented indices to loop over arrays:
 
<pre>
float pixels[NUMBER_OF_PIXELS] = [...];
 
for (int i = 0; i < NUMBER_OF_PIXELS; i++)
{
    do_something_with_a_pixel(pixels[i]);
}
</pre>
 
{{admon/warning|Looping C-style in Python|Please avoid looping over indices of sequences, rather than the sequences themselves in Python.}}
 
Implementing the loop like this would give away that you've programmed in C or a similar language before:
 
<pre>
pixels = [...]
 
for i in range(len(pixels)):
    do_something_with_a_pixel(pixels[i])
</pre>
 
{{admon/note|Looping over iterables in Python|In Python, you can simply iterate over many non-scalar data types.}}
 
Here's the "native" way to implement the above loop:
 
<pre>
pixels = [...]
 
for p in pixels:
    do_something_with_a_pixel(p)
</pre>
 
{{admon/tip|Using <code>enumerate()</code>|If you need to keep track of the current count of looped-over items, use the <code>enumerate()</code> built-in.}}
 
It yields pairs of count and the current value like this:
 
<pre>
pixels = [...]
 
for i, p in enumerate(pixels):
    print("Working on pixel no. {}".format(i + 1))
    do_something_with_a_pixel(p)
</pre>
 
=== Properties rather than explicit accessor methods ===
 
In order to allow future changes in how object attributes (member variables) are set, some languages encourage always using getter and/or setter methods. This is unnecessary in Python, as you can intercept attribute access by wrapping it into a property.
 
TBD

Latest revision as of 07:58, 20 February 2017

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This page is deprecated
All Fedora Modularity Documentation has moved to the new Fedora Modularity Documentation website with source hosted along side the code in the Fedora Modularity website git repository