**** BEGINNE LOGBUCH UM Wed Oct 1 17:23:06 2008 Okt 01 17:23:06 * Du sprichst jetzt in #fedora-robotics Okt 01 17:23:07 * #fedora-robotics :http://fedoraproject.org/wiki/SIGs/Robotics Okt 01 17:59:21 * #fedora-robotics :You need to be a channel operator to do that Okt 01 18:08:20 * hedayat (n=hedayat@217.219.4.189) hat #fedora-robotics betreten Okt 01 18:11:17 Hi Tim! Okt 01 18:11:19 :) Okt 01 18:14:24 Hey!?! Okt 01 18:18:31 Hi hedayat Okt 01 18:18:37 Was on another console _:) Okt 01 18:18:42 How's life? Okt 01 18:19:03 tim_n: :) Okt 01 18:19:11 tim_n: fine, thanks! Okt 01 18:19:25 tim_n: I've just started studying in a new University Okt 01 18:19:32 tim_n: for my MS degree Okt 01 18:19:36 Oh, which one? Where've you been before? Okt 01 18:20:20 tim_n: Both are in Iran and I wonder if you know them Okt 01 18:20:44 tim_n: I've studied my BS degree in University of Isfahan Okt 01 18:20:50 I know some from RoboCup... Okt 01 18:21:02 Ok, I think there is an athome team from that university. Okt 01 18:21:03 tim_n: And now I'm in Amirkabir University of Technology Okt 01 18:21:19 tim_n: (Polytechnic) Okt 01 18:21:38 tim_n: at home? I think that was from my new university (Amirkabir) Okt 01 18:21:40 Ok, this one I don't know. Okt 01 18:22:12 Isfahan I heard or read somewhere, Amirkabir doesn't sound familiar. Okt 01 18:22:35 tim_n: Isfahan is the name of my city too. It's in fact a famous city Okt 01 18:23:10 I figured. Okt 01 18:23:15 tim_n: (It's a beautiful city, with many historical buildings/bridges) Okt 01 18:24:01 Maybe some day I make it to Iran and see for myself. I'd like to. Okt 01 18:24:28 tim_n: I highly suggest that ;) Okt 01 18:24:34 :-) Okt 01 18:25:24 tim_n: Hey, I might join Amirkabir's @home team for the next year :) Okt 01 18:25:36 What's the team name of them? Okt 01 18:25:54 tim_n: mm.... I think it is something like Sourena Okt 01 18:26:10 Ah, jepp, I remember. Okt 01 18:26:33 tim_n: :) Okt 01 18:27:02 They made it to the finals. Okt 01 18:27:54 aha! Okt 01 18:30:37 I'm horrible at remembering people, so I'm not completely sure about who they were :-) Okt 01 18:30:55 And I can't get the website atm. Okt 01 18:31:04 :) No problem Okt 01 18:31:15 Did you get any responses from the sim league guys about your packaging efforts? Okt 01 18:31:23 Maybe we can meet again in 2009... Okt 01 18:31:41 Yes, they really like it Okt 01 18:31:46 :) Okt 01 18:32:26 Also in RoboCup 2008 one of executives were excited about it Okt 01 18:33:15 Also, as I joined Fedora Robotics SIG Okt 01 18:33:21 I learned about p/s/g Okt 01 18:33:55 and I have some ideas about our simulator Okt 01 18:34:06 Oh, interesting. What ideas? Okt 01 18:34:35 I think we can integrate our simulator with p/s/g Okt 01 18:34:49 maybe by providing simulated devices for player Okt 01 18:34:58 or even by merging with Gazebo Okt 01 18:35:38 I shared this idea with an important rcssserver3d developer Okt 01 18:35:39 Sounds interesting. I have just added an integration plugin for player into our own framework (to be released by the end of the year) Okt 01 18:35:43 and he liked the idea too Okt 01 18:36:02 interesting Okt 01 18:36:04 So one would be able to control a player in the rcsim via Player interfaces? Okt 01 18:36:11 yes Okt 01 18:36:17 :) Okt 01 18:36:33 and so, it might be possible to run the program on real robots too Okt 01 18:37:11 (we have a Nao model in our simulator now) Okt 01 18:38:00 Oh, I'd love to see the Nao model. Is that already in your package? Okt 01 18:38:18 In fact, one of the goals of rcssserver3d project was beeing able to run the agents on real robots from the day 1 Okt 01 18:38:20 yes it is Okt 01 18:38:30 We should try to get the rcs developers to add a link to the robotics sig with information about the Fedora packages on their website. Okt 01 18:38:45 Oh, can you tell me how to start it? Okt 01 18:38:57 but there is not an interesting demo from it. However, you can see a simple demo of it. Okt 01 18:39:05 Certainly! First, run the simulator Okt 01 18:39:13 then open a terminal and run Okt 01 18:39:16 agentspark Okt 01 18:39:34 Then you should be able to see a robot at the left side of the field Okt 01 18:40:30 :) That's not hard! Okt 01 18:40:44 I'm one of them Okt 01 18:40:48 ;) Okt 01 18:40:58 In fact there is something there, but not much: Okt 01 18:41:02 http://simspark.sourceforge.net/wiki/index.php/Installation_on_Linux Okt 01 18:42:09 (sserver project contains both 2D and 3D servers, but 3D server is supposed to move to simspark project. currently, 3D simulator documentation goes in simspark.sf.net wiki) Okt 01 18:42:11 Cool. Maybe you can add a note that this was done as part of the Fedora Robotics SIG to do some marketing, possibly attracting more people... Okt 01 18:42:24 OK Okt 01 18:43:16 Do you have any suggestions? How should I represent Fedora Robotics SIG? Okt 01 18:43:29 Currently there is a small note about it in Fedora Installation section: Okt 01 18:43:29 Thanks to the community members, the simspark packages have been included in Fedora's repositories as a part of Fedora robotics project. Okt 01 18:43:50 But this is not that much visible I think Okt 01 18:45:18 I'd put up a link "Fedora Robotics SIG" -> wiki page, and state that the packages have been created as an effort to allow for easy development of robotics applications on Fedora. Okt 01 18:45:41 Hmm, how can I get to a lower altitude? I pressed the right button and I got higher and higher... Okt 01 18:46:09 (SelectInput) select failed Success Okt 01 18:46:09 (Core) caught signal 6 Okt 01 18:46:09 (Core) dumping 10 stack frames. Okt 01 18:46:09 [0] /usr/lib64/rcssserver3d/libzeitgeist.so.3(zeitgeist::Core::CatchSignal(int)+0x142) [0x358dc1d632] Okt 01 18:46:09 ?? Okt 01 18:46:09 ??:0 Okt 01 18:46:11 Crashed... Okt 01 18:47:57 What?!! :) Okt 01 18:48:08 let me know what happened step by step!! Okt 01 18:48:21 When did the server crash? Okt 01 18:48:48 what happened after you ran agentspark? Okt 01 18:48:50 It just ran for a while. It crashed while I was on another desktop. Okt 01 18:48:57 The agentspark crashed, not simspark. Okt 01 18:48:59 That hang. Okt 01 18:49:27 It hangs every now and then when I start it (black screen only), if I try another time it at some point works. Okt 01 18:49:44 and when did you get to a higher latitude?! agentspark flied?! Okt 01 18:50:05 The model is awesome. I'd really like to interface our software with simspark now. Is the model compatible with Gazebo? Okt 01 18:50:29 No, not currently Okt 01 18:50:38 It's in a custom format Okt 01 18:50:45 No, I moved inside the simspark window with the mouse. When I pressed the right mouse button, it flew higher. i didn't find a way to get lower again. Okt 01 18:50:56 Maybe you can find Nao models in other formats on the net Okt 01 18:50:58 :( Okt 01 18:51:22 I was expecting to be able to move mouse while pressing right. But it only got higher while keeping right mouse button pressed. Okt 01 18:51:42 Aha! yes i think this is the case ;) Okt 01 18:51:51 The Userinterface is not good at all Okt 01 18:52:08 release the mouse button! You can try PgUp and Pg Down Okt 01 18:52:43 Jepp, that works. Okt 01 18:53:00 In the model file it says that it was made with blender. Are the original blender files available? Okt 01 18:53:11 agentspark is just a demo for teams to know how to work with the simulator Okt 01 18:53:48 Aw! Okt 01 18:53:56 You can load .obj files into blender Okt 01 18:54:03 They are not in the custom format! Okt 01 18:54:39 But the complete description of the robot Okt 01 18:54:48 is in rsg files Okt 01 18:55:25 What is RSG? Okt 01 18:55:30 (/usr/share/rcssserver3d/rsg/agent/nao.rsg) Okt 01 18:55:35 RubySceneGraph Okt 01 18:56:03 That's not in Ruby but some parts of it are parsed by Ruby Okt 01 18:56:24 (it has function calls and expressions) Okt 01 18:56:45 Ah interesting. Okt 01 18:56:56 But we like to add importers for other common formats like Collada and Webots to our simulator Okt 01 18:57:05 I'd give a finger for general model interchangeability between all the different simulators... Okt 01 18:57:12 maybe gazebo can load them right? Okt 01 18:57:34 Webots uses VRML, that is not supported by Gazebo. Don't know about Collada. Okt 01 18:57:52 What does it use normally? Okt 01 19:00:03 A colleague created a model that involved writing some parts in C++ Okt 01 19:01:02 Aha... Okt 01 19:01:33 So, it seems that Gazebo doesn't use any standard formats too, right? Okt 01 19:02:39 I think so... I'm not sure however if that was a specially tweaked model and there is actually a more general interchange format... Okt 01 19:03:22 How do you interface with the rcssserver3d? Is there a client library to use? Okt 01 19:03:46 Well, no Okt 01 19:04:36 rcsssever3d is supposed to talk with the agents using network sockets Okt 01 19:04:51 currently all of the communication are in text format Okt 01 19:05:12 and agents are supposed to parse the messages themselves. Okt 01 19:05:28 Ok, I see some room for improvement :-) Okt 01 19:05:29 However, the server have classes for parsing the messages and so on Okt 01 19:05:44 so teams can use it if they like Okt 01 19:05:48 Ok, are these classes in a library that can be used by a 3rd party app? Okt 01 19:05:57 Yes Okt 01 19:06:19 It can be assumed as the library you mentioned Okt 01 19:06:45 Ok. I'll have a look. Is there a way to integrate the simulation loop with an external loop. I mean it would make sense to synchronize the simulators main loop and the loop of our framework, such that for one sim loop we do only one loop as well... Okt 01 19:06:51 But it's still not as high level as player interface Okt 01 19:07:16 If you expose a Player interface that can be used that would be a great addition I think. Okt 01 19:07:30 This is my idea :) Okt 01 19:07:45 you can have a look at agentspark's code Okt 01 19:08:12 it's a small code that can show how someone can comminicate with the server Okt 01 19:09:11 external loop... Okt 01 19:09:19 There are two approaches now: Okt 01 19:09:53 1. There is a possibility in the server (for agent development only) that instead of communicating throw network, Okt 01 19:10:09 you can integrate your agent into the server Okt 01 19:10:27 so it will run in the server's simulation loop Okt 01 19:11:01 2. For external agents, you can synchronize your agent based on the perceptions Okt 01 19:11:04 : Okt 01 19:11:16 in each cycle, agents receive some percepts Okt 01 19:11:22 and they can send some commands Okt 01 19:11:33 then, they should wait for next perceptions... Okt 01 19:11:58 This is the way that I'm aware of! Okt 01 19:12:01 What if the loop is too slow and doesn't send commands before the next perceptions are received? Will the server wait? Okt 01 19:12:15 (the external loop is to slow in that scenario= Okt 01 19:12:42 No, it shouldn't wait! Teams should not be able to think as long as they like Okt 01 19:12:51 !! Okt 01 19:13:33 (But it can be done with the integrated agent) Okt 01 19:14:10 Each cycle is (ideally!) 0.02 seconds long Okt 01 19:14:24 In a tournament I fully agree. For testing to eliminate problems with slow machines I'd like to be able to explicitly synchronize the loops and have explicit sync messages. Okt 01 19:14:52 (it could get a bit longer when the simulation (e.g. physical simulation) takes more time) Okt 01 19:15:20 yes, you're right Okt 01 19:15:39 In webots we wrote our own controller. Our external loop waits at the beginning for a "go for the loop" message, which is send immediately after one step has been simulated (and thus new data is available). The controller then waits for an explicit "external loop is over" to continue with the next loop, making sure that actuator commands have been received. Okt 01 19:15:43 I think we don't have that feature ... Okt 01 19:16:23 :) Okt 01 19:16:26 Would it be a lot of work to add this? It could/should be made an option, so that you can turn it on and off depending on the situation (i.e. tournament yes/no) Okt 01 19:16:49 No, I don't think so. Okt 01 19:16:57 * makghosh (n=Joy@117.201.97.131) hat #fedora-robotics betreten Okt 01 19:16:58 it should be relatively easy. Okt 01 19:17:06 hi guys Okt 01 19:17:12 makghosh: hi! Okt 01 19:17:32 realy sorry....there was a long power cut over here Okt 01 19:17:34 realy sorry....there was a long power cut over here:( Okt 01 19:17:39 Hi makghosh. Okt 01 19:17:42 tim_n: Well, I'll put this in the TODO list. seems to be useful :) Okt 01 19:18:05 Ok, how long can you stay? I have to leave soon because the shops close at 20:00 local time, but after that I can come back to chat a bit. Okt 01 19:18:11 We should discuss the player/stage packages. Okt 01 19:18:15 * kingigi (n=eka@virtix.kastelijn.nu) hat #fedora-robotics betreten Okt 01 19:18:37 tim_n: i'm here now...no problems after this Okt 01 19:18:41 hedayat: awesome! Let me know once you have something. I'll have a look at writing an integration plugin for our software to use the Nao model. Okt 01 19:19:03 makghosh: Ok, I'll be back around 20:00 and I'll leave in about 10 mins. Okt 01 19:19:24 hedayat: Thanks a lot for this discussion, now I really have to test the rcssserver3d :-) Okt 01 19:19:36 tim_n: OK. (you can have a look at RubySceneImporter class) Okt 01 19:19:38 tim_n: :) Okt 01 19:19:47 Hello kingigi. Okt 01 19:19:51 Hi Okt 01 19:19:59 kingigi: hi! Okt 01 19:20:02 ;) Okt 01 19:20:05 kingigi: hi Okt 01 19:20:34 I recently joined the mailing-list Okt 01 19:20:41 Are you the phidgets guy? Okt 01 19:20:46 Yep Okt 01 19:20:58 Ah. Always wanted to answer but up to now I didn't make it. Okt 01 19:21:13 Short: yes, this is Robotics SIG stuff. Okt 01 19:21:33 I am still reading the documents about RPM packaging Okt 01 19:21:51 Cool Okt 01 19:23:09 kingigi: nice :) Okt 01 19:23:20 Cool. If you need help just post what you have somewhere and ask on the mailing lits. Okt 01 19:23:29 Do you have a Fedora account already? Okt 01 19:23:36 I sent the Phidgets company an email to find out if they want to start packaging their own RPMs (using my spec file) or if they want me to be the builder Okt 01 19:23:47 Still waiting for their answer Okt 01 19:24:04 Thnx Okt 01 19:24:04 Experience has shown that it is faster if you do it yourself and don't wait for a company to do it... Okt 01 19:24:14 Aa... I see Okt 01 19:24:27 I wanted to give them a choice.. ;) Okt 01 19:24:29 As long as the code is free software that complies with Fedora standards and guide lines there shouldn't be any problem. Okt 01 19:24:49 LGPL Okt 01 19:25:14 kingigi: the libkni package is similar. I just packaged it and posted a review request and send them an email "look, we package your stuff and here are the patches we use to fix it". They say "ok, we'll have a look at the patches"... Okt 01 19:25:34 Most companies don't see the benefits of having their software in the distros... Okt 01 19:25:40 Hmmm... Okt 01 19:26:03 Too bad Okt 01 19:26:56 Excuse me... my little son is asking for attention.. BRB Okt 01 19:28:12 .. Okt 01 19:28:46 Hehe, not a problem :-) Okt 01 19:29:16 Ok, I gotta go for now, I'll be back in about 30min, need to get something to eat for tonight. Someone not going to stay for that long? Okt 01 19:29:52 I'll stay online while cleaning up the kitchen.. ;) Okt 01 19:32:36 Well, would you please report about the latest status of our work? Okt 01 19:33:06 as far as I know, player is in the repositories now Okt 01 19:33:27 what about stage and gazebo? Okt 01 19:34:29 Ok, would someone please start logging now during the time that I'm away? Okt 01 19:34:42 (and send me the log via private mail once I'm back?) Okt 01 19:35:08 Or better: wait with the report until I'm back, then I know what has been talked about. OK? Okt 01 19:35:20 OK Okt 01 19:35:42 How long do you leave? (I would like to leave for a while too!) Okt 01 19:35:57 (excuse me all!) Okt 01 19:36:48 30min Okt 01 19:36:51 See you Okt 01 19:37:00 * Getrennt (). **** BEENDE LOGBUCH UM Wed Oct 1 19:37:00 2008 **** BEGINNE LOGBUCH UM Wed Oct 1 20:09:09 2008 Okt 01 20:09:09 * Du sprichst jetzt in #fedora-robotics Okt 01 20:09:09 * #fedora-robotics :http://fedoraproject.org/wiki/SIGs/Robotics Okt 01 20:09:15 Hi. I'm back. Okt 01 20:09:29 tim_n: Hi Okt 01 20:09:38 What did I miss? Okt 01 20:09:38 makghosh: sent! Okt 01 20:10:12 tim_n: I came back right before you. I don't know! Okt 01 20:10:22 hedayat: ok Okt 01 20:10:25 ;) Okt 01 20:10:42 hedayat: tim_n: nothing much discussed inbetween Okt 01 20:10:48 makghosh: We should discuss the Player situation and how to proceed with stage/gazebo. Okt 01 20:11:18 I've just committed another fix to the pkgconfig files. Okt 01 20:11:30 There is now a plugin directory, did you read my messages in the stage rr? Okt 01 20:12:37 tim_n: yeah...i did read that comment.. but couldn't find time to update them accordingly Okt 01 20:12:46 will do those now in couple of days Okt 01 20:13:00 most of my blocking works are over now Okt 01 20:13:01 Ok. I think that was the last real thing we had about stage, or was there more? Okt 01 20:13:25 no that's the only one Okt 01 20:13:32 Good. Okt 01 20:13:37 :) Okt 01 20:13:59 Then we should be ready to include this in Fedora now, which is great! We can already do a demo with stage. Okt 01 20:14:33 yeah, that'll be great Okt 01 20:15:21 and about gazebo...i will file review request now...thanks to GSoC i just couldn't manage any time in past few months Okt 01 20:15:46 Joup, no doubt about that. Did that myself two years back... Okt 01 20:16:06 As soon as you post the Gazebo RPMs I'll have a look and try them out. Okt 01 20:16:45 i will also check the stage 3 thingy. if they appear stable, will push them Okt 01 20:17:01 y0! Okt 01 20:18:30 I'm having a look at a simple demo as time permits. Okt 01 20:19:04 We have to discuss with John, he didn't sound too confident in his last mail... Okt 01 20:19:07 cool...then we can use that in the live cd spin Okt 01 20:19:48 hmmm...need to catch him in next meeting Okt 01 20:20:35 Jepp, we should use the mailing list so that this doesn't take much longer than it already did. Okt 01 20:21:04 ML 'll be better Okt 01 20:21:31 My idea is to have a simple demo now. By the end of the year we plan to release our own framework, which features a behavior engine employing Lua for behavior coding. With this a more sophisticated demo and environment will be available... Okt 01 20:22:43 tim_n: Sorry for the interrupt. Can you let me know a little more about your framework? What's it? Does it build upon Gazebo? Okt 01 20:23:05 that sounds awesome, just let me know as you progress and i'll help out incrementally :) Okt 01 20:23:21 hedayat: now, it's not a simulator like Gazebo. Okt 01 20:24:01 It's a framework that has a central data storage (blackboard) to exchange data. Plugins are loaded at runtime for specific tasks. Each plugin has a number of threads. Okt 01 20:24:13 These threads do specific sub-tasks. Okt 01 20:24:19 All threads communicate via the blackboard. Okt 01 20:24:35 OK Okt 01 20:24:38 righto... Okt 01 20:24:38 I think I got it Okt 01 20:24:53 By being massively multi-threaded, tasks can be parallelized (like all sensor processing threads). Okt 01 20:25:05 Abilities are added via so-called aspects. Okt 01 20:25:23 I can private mail you slides I used in some demo presentations. Okt 01 20:25:38 tim_n: Who knows, maybe we can use it with our simulator! ;) Okt 01 20:26:21 hedayat: the software should provide a base, literally a framework that integrates different components to drive a robot. Currently we use it on three platforms, one being the Nao. Okt 01 20:26:49 What you would do is write a component that talks to the simulator and exposes the functionality internally via blackboard interfaces. Okt 01 20:26:59 Then other components can just use it. Okt 01 20:27:37 tim_n: Interesting! Okt 01 20:28:18 If you want to compare it to p/s/g then it's more like player. But the "how" is fundamentally different. We follow a more integrated approach. Okt 01 20:29:39 OK Okt 01 20:29:44 tim_n: Thanks Okt 01 20:30:26 tim_n: I've tried to edit the simspark wiki, but currently there is something wrong with sf.net and I can't edit the page Okt 01 20:30:53 Yeah, it'll come back at some point. sf.net is not the most reliable place... Okt 01 20:31:38 tim_n: But I'm going to change it like this: Thanks to the community members, the simspark packages have been included in Fedora's repositories as a part of [http://fedoraproject.org/wiki/SIGs/Robotics Fedora Robotics SIG] project, as an effort to allow for easy development of robotics applications on Fedora. Okt 01 20:31:39 makghosh: if there is anything you want to discuss about p/s/g let me know, just post to the mailing list, this is faster and we don't have to wait for another meeting. Okt 01 20:31:59 hedayat: sounds good! Okt 01 20:32:08 tim_n: :) Okt 01 20:32:35 tim_n: yeah, i'll do post things on the mailing list also :) Okt 01 20:32:50 It would be nice if we can prepare a Robotics spin for Fedora 10 on time. Okt 01 20:35:05 I've completely packaged RoboCup's 2D and 3D simulators, and these packages are part of Fedora now Okt 01 20:35:09 hedayat: agreed. We'll see. Mostly depends on time we can spend. Okt 01 20:35:47 I'm not sure how much time I can spend in the following days, but if I found some time Okt 01 20:36:11 what is the best thing to do for this SIG? Okt 01 20:36:17 Please let me know your opinions Okt 01 20:37:33 What we should aim for is having a few demos that you can run and make the robot do something. Okt 01 20:38:11 for gazebo? Okt 01 20:38:29 or maybe some demos for 2D and 3D servers?! Okt 01 20:38:31 From what I've seen from simspark and the Nao model this could be having a simple GUI that allows for manually moving the robot. Okt 01 20:39:17 That'll be an interactive demo Okt 01 20:39:25 and is interesting Okt 01 20:40:19 Yes, this is what I think someone who just boots the robotics live cd is most fascinated about, moving a robot... Okt 01 20:40:23 What about auto demos?! You should be able to find some movies by searching for RoboCup in youtube Okt 01 20:41:20 (I might be able to find some movies where nao's where dancing!) Okt 01 20:41:43 Auto demos surely have their place. Though I don't think we should put videos on the CD, but real programs... Okt 01 20:42:20 I think I can find the binaries for the demo I mentioned Okt 01 20:43:22 I think for the live cd we need free software. After all we want to push it into Fedora... Okt 01 20:43:30 http://nl.youtube.com/watch?v=wNkAr9bRJ1w Okt 01 20:44:31 tim_n: Oh, yes! Okt 01 20:45:10 tim_n: I'm not sure if the sources for those dancing etc are available or not, however some of the RoboCup 2008 have released their sources under GPL Okt 01 20:45:21 But I don't know if a team is suitable as a demo Okt 01 20:46:08 As said, people can be fascinated by allowing them to control the robot. Having then a auto demo is great, and if these are two teams playing soccer... Okt 01 20:46:33 kingigi: The link have not been loaded yet, but I think it's the real Nao, not the one which rcssserver3d simulates :) Okt 01 20:46:42 yes Okt 01 20:48:52 tim_n: OK. It seems that manual control is suitable for the demo. simulating 2 teams is not that interesting (teams are still at the early stages of development) Okt 01 20:49:44 I haven't seen any games. But although many things are just emerging, showing what is done today can still be fun... Okt 01 20:51:38 tim_n: OK, I'll try to design a demo for 3D server. Okt 01 20:52:02 I'm really looking forward to see it! Okt 01 20:52:20 For 2D, I'll probably create a demo using 2 released open source teams Okt 01 20:52:32 Sounds great! Okt 01 20:53:59 tim_n: :) Okt 01 20:55:56 kingigi: Do you want to discuss anything specific about the phidgets? Okt 01 20:58:40 ;) Not realy Okt 01 20:58:50 I am in "learning mode" Okt 01 20:59:26 :) Okt 01 20:59:29 I am impressed about the work you are doing and the amount of tools and software that is available Okt 01 20:59:59 As soon as I have a question about my Phidget-RPMs you hear me... trust me.. ;) Okt 01 21:00:10 * ChanServ hat die Verbindung getrennt (niven.freenode.net irc.freenode.net) Okt 01 21:01:28 Good! Okt 01 21:01:50 Ok, to summarize: Okt 01 21:02:27 * ChanServ (ChanServ@services.) hat #fedora-robotics betreten Okt 01 21:02:27 * irc.freenode.net gibt Op-Status an ChanServ Okt 01 21:03:26 Player seems ok now. Okt 01 21:04:21 Stage seems good now, too. makghosh will incorporate plugin dir related fixes and then bring it into Fedora Okt 01 21:04:51 makghosh: will also post rr for Gazebo. We will try it out then. Okt 01 21:05:15 hedayat: will create demos for 2D and 3D soccer server. Investigation on what this will be is still outstanding. Okt 01 21:05:29 We will discuss with John on how to proceed with a p/s/g demo. Okt 01 21:05:48 kingigi: will let us know once help is needed for the phidgets package(s) Okt 01 21:06:13 kingigi: if you want you should add yourself to the SIG wiki page as a member. Okt 01 21:06:51 Did I forget anything? Okt 01 21:08:49 I don't think so Okt 01 21:10:43 Ok. I'll post the log to the wiki. We should probably aim for another meeting in 3 weeks or so. Okt 01 21:11:54 I'm off then for dinner. Okt 01 21:13:07 OK, it seems that we can leave now Okt 01 21:13:07 right/ Okt 01 21:13:07 ? Okt 01 21:13:51 thanks Okt 01 21:14:02 all: good luck Okt 01 21:14:17 * makghosh_ (n=Joy@117.201.97.131) hat #fedora-robotics betreten Okt 01 21:14:46 See ya Okt 01 21:14:53 bye all Okt 01 21:14:54 :) Okt 01 21:15:03 * hedayat (n=hedayat@217.219.48.161) hat #fedora-robotics verlassen Okt 01 21:15:20 * makghosh hat die Verbindung getrennt (Nick collision from services.) Okt 01 21:15:43 * kingigi hat die Verbindung getrennt () Okt 01 21:15:47 * makghosh_ ist jetzt bekannt als makghosh Okt 01 21:16:17 Ok, cu! Okt 01 21:19:15 * Getrennt (). **** BEENDE LOGBUCH UM Wed Oct 1 21:19:15 2008