PowerPC/POWER Special Interest Group
- IRC: on irc.freenode.net
- Mailing List: ppc
- Dan Horák (IBM IntelliStation 275)
- Than Ngo
- Mark Hamzy
- Mike Wolf
- Gustavo Luiz Duarte
- Éric Fintzel
- Guy Menanteau
- Michel Normand
- Sinny Kumari
Stable Release, GPG keys
Fedora for Power uses now primary architectures GPG keys. Check The official Fedora GPG key list for a list of primary/secondary keys per releases.
Only 64bit machines (big endian Power5 or newer and little endian Power8 or newer) are supported, 32bit packages are not available anymore in F22 or newer. The last Fedora release with 32bit boot images was Fedora 17. Although it might be possible to install a 32bit F17 release and then update with the latest F21 packages, this is not supported by the Fedora PPC developers anymore.
Fedora 18 through Fedora 23 also includes several optimized packages for Power7 machines. These will be installed automatically if a Power7 processor is detected. The focus for Fedora 24 and newer is on Power8 or newer hardware and the optimizations for these CPU types are handled through a different mechanism.
Fedora 25 able to be installed also on Mac G5 machine as per https://github.com/masterzorag/G5_ppc64-linux
Due the limited resource and clear preference of the ppc64le architecture in any new developments, it was decided that ppc64 architecture will transfer into a maintenance mode where the new features (eg. Atomic Host compose) we plan for ppc64le won't be added, see email for details.
You can find information about previous Fedora for Power releases at Architectures/PowerPC/PreviousReleases.
Build System & Resources
To make a scratch build of package for ppc64 and ppc64le in Fedora rawhide, run:
koji build --scratch --arch-override=ppc64,ppc64le rawhide yourpkg.src.rpm
PPC Shell access for debugging
Dan Horák (sharkcz) can provide you access to a PPC box for build debugging purposes. Just send him an e-mail with a request and a public SSH key. fedora-infra team is also working on providing easier access to a PowerPC VM for debugging build issues. Once we have it ready, we will update this section.