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Why not comment on themes?  Based on Beefy Miracle the design team needs all the creative help they can get.  We had a wonderfully themable name, the best in years,  and the design team took zero advantage of it.  And plenty of the comments are pretty flat.  You keep saying No, but if you can think of something, and then you say "Don't tell us".  And why does it need to be themable if you're not going to use it?
Why not comment on themes?  Based on Beefy Miracle the design team needs all the creative help they can get.  We had a wonderfully themable name, the best in years,  and the design team took zero advantage of it.  And plenty of the comments are pretty flat.  You keep saying No, but if you can think of something, and then you say "Don't tell us".  And why does it need to be themable if you're not going to use it?
(Please sign comments using four tilde characters to avoid confusion.)
I do agree that some improvements to themeability guidelines would be welcome.  For example, I actually rather like Magic Satchel, myself, though I'm not sure I can think of a great way to theme it-- except, of course, for pop-out menus, which could look pretty cool.
[[User:Breakpoint|Breakpoint]] ([[User talk:Breakpoint|talk]]) 22:42, 16 October 2012 (UTC)

Revision as of 22:42, 16 October 2012

Why not comment on themes? Based on Beefy Miracle the design team needs all the creative help they can get. We had a wonderfully themable name, the best in years, and the design team took zero advantage of it. And plenty of the comments are pretty flat. You keep saying No, but if you can think of something, and then you say "Don't tell us". And why does it need to be themable if you're not going to use it?

(Please sign comments using four tilde characters to avoid confusion.)


I do agree that some improvements to themeability guidelines would be welcome. For example, I actually rather like Magic Satchel, myself, though I'm not sure I can think of a great way to theme it-- except, of course, for pop-out menus, which could look pretty cool. Breakpoint (talk) 22:42, 16 October 2012 (UTC)